Ride Day
A training ride as an arcade game. Get to the destination before the target time without crashing. Eight days a week, three lives.
High scores
- No scores yet. Be the first.
Segment KOMs
Each day has one segment, the same road every week. Its KOM is the fastest time anyone has ridden it.
Controls
- ← →
- Steer
- ↑
- Go hard: faster, drains your legs
- ↓
- Ease off and brake: your legs recover
- Space
- Sprint
- S
- Hand signal before a bend, for style points
- E
- Eat a gel
- D or Q
- Drink from your bottle
- P M
- Pause, sound
How to ride
- Legs drain when you go hard or sprint and refill when you ease off. Empty legs mean a forced crawl.
- Fuel burns all ride. Run dry and you bonk: the screen swims and steering goes heavy. Gas stations and the team car refill your pockets.
- Drafting behind a truck or bus is fast and restful, but you can't see past it, and it will brake.
- Segments glow on the road. Beat the KOM time for a bonus and a new title.
- Red lights: waiting costs time, running them costs karma and sometimes brings the police.
- Every hazard warns you first: a driver in a parked car, a blinker, barking, a phone's glow.
- Make the top ten and you sign the high-score table with three initials, arcade style.
It's satire. In real life, stop at red lights and ride outside the door zone.